The D&D Week in Review: D&D Goes Big Bang

Big Bang Theory’s Kunal Nayyar: Raj Has to “Tackle His Own Demons” for Lucy, via TVGuide.com The portrayal of Dungeons & Dragons on television has almost universally been as shorthand to establish that the characters are socially awkward. It’s sloppy writing but when you’re trying to cram jokes and plot into 22-minutes, backstories fall by… Read more »

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Reality Forgotten: A D&D Fan Film

I’ve grown quite fond of fan films throughout the years, particularly clever shorts. “Reality Forgotten” is one that is more clever than film, and anyone who has ever played D&D will recognize this particular scenario. Author Jack Vance Passed Away Author Jack Vance, who had a profound impact on Dungeons & Dragons, passed away. Here… Read more »

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Towards a Solar Powered Appalachia

Twelve years ago, I wrote a short 3-part series at Wired.com that focused on the disconnect between Appalachia and emerging technologies, particularly broadband access and high-tech business development. The crux of the issue was that rural counties far away from the national highway system had nearly no access to universal high-speed broadband coverage, which meant… Read more »

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Games in Film: A Tale of Two Movies

Video Games: The Movie I just came across this Kickstarter campaign to help fund the post-production for this documentary on video games: I’ll be donating to the cause on June 1, and you should consider it as well. I never grow tired of hearing designers and developers discuss how they made games. However, I look… Read more »

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A Return to Ultima (ish)

A few years ago, it seemed as if the MMORPG world had passed Richard Garriott by. He’d had two rather contentious breakups with corporations, Electronic Arts and NCSoft, and he seemed more interested in pursuing his dream of going to outer space. Two years ago, Garriott re-emerged at the SXSW Accelerator, an event I emcee… Read more »

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Games, Violence, and What We Know

In 2001, John  and I were approached by McGraw Hill with a book idea that explored the research behind video games and violence. As fate would have it, we were nearly finished with a proposal about games and communities. While we rejected the idea of a book based on violence, we did include a chapter… Read more »

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The Tenth Year Edition

The more we do this, the more I think we sound like Axl Rose…but for the first time in a long time, I’ve blocked out 1/2 a month work exclusively on the Second Edition of Dungeons and Dreamers, which now also makes it likely the Tenth Anniversary Edition of the book. Regardless of delay and… Read more »

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From Wired News: Auction Preview of D&D Co-Creator’s Personal Collection and Archives

I just saw this interesting tidbit about the lost treasures of Dave Arneson thanks to this piece by GeekDad over at Wired News. His original gaming dice. His original Dungeons & Dragons and Blackmoor campaign manuscripts. His first printing, woodgrain boxed set play copy of D&D. Letters from Gary Gygax. Other letters, notes, documents, artwork,… Read more »

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On The Influence of Gary Gygax

Today would have been Gary Gygax’s birthday. Gygax, one of the co-creators of the game Dungeons & Dragons, inadvertently helped create the massive computer game industry that exists by inspiring three decades of future game designers. There’s been much written on the subject [you can read our chapter on the D&D Creation Myth], and there’s… Read more »

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