The D&D Week in Review: D&D Goes Big Bang
The portrayal of Dungeons & Dragons on television has almost universally been as shorthand to establish that the characters are socially awkward. It’s sloppy writing but when you’re trying to cram jokes and plot into 22-minutes, backstories fall by the wayside.
Still, there are some moments that are memorable. One of my favorites is on the British show, The IT Crowd.
The season finale of The Big Bang Theory was set to contain a big Dungeons & Dragons element as well.
More on the Death of Consoles
I barely remember a time when people weren’t predicting the demise of consoles. After last week’s post, stories continued showing up so I thought I’d create a little section in the D&D WiR to follow along:
- Ubisoft: Console transition ‘pivotal moment’ for industry, via GameSpot
- Invasion of the tabletop tablets: Are these fiendishly clever hybrids the ultimate family PCs?, via PC World
- Square Enix sets its sights on mobile games, via Mobile Commerce Press
I can’t imagine the console going away although I can imagine the console looking more like an AppleTV with games streamed from the cloud and a few stored locally for better connective play.
However, I’m excited to see what happens with the tablet gaming market particularly if it avoids the trap of becoming a conduit only for Angry Birds.
- Dungeons & Dragons Clue, Classic Clue With Dungeons & Dragons-Themed Game Pieces and Game Board, via Laughing Squid
- Are game designers confusing immersion with engagement? And does it matter?, via PocketGamer.biz
- A Strong Argument Against Used Games, via Kotaku
- Double Fine Launches Massive Chalice on Kickstarter, via VG24/7
- Hey, Don Mattrick: backwards compatibility isn’t “backwards”. It’s vital., via PC Games
- A friend request for Xbox, via The Sun